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[Book Review] Jasmine Builds on Shifting Sands: A Self-help Fiction

  I recently bought this book copy for a read and review. Name: [Book Review] Jasmine Builds on Shifting Sands: A Self-help Fiction Auth...

Wednesday, March 25, 2009

Hard Core Gaming Minus the Hardware


Is it possible??

Yes, first things first. This is no rhetoric, but a plausible question. Is it possible to play top-end games without upgrading your hardware considering that it has already started looking old, if not obsolete?

Latest consoles, latest graphics processors and CPUs are the things that immediately come to mind when we start thinking about the newest game launches. For as long as I can remember, It's been a maxim of the gaming world that you need the latest console or the most up-to-date gaming PC in order to play the newest and most graphics-heavy game titles.

That's all getting ready to change, as a new, revolutionary technology enters the gaming arena. As far as my latest ‘technology’ readings is concerned this is very much within the reach.

Is this the future of the software gaming industry?

OnLive, a new company started by entrepreneur Steve Perlman, promises to deliver on similar lines. OnLive's technology essentially creates a new category of cloud gaming for play to be possible on computers and TVs. It has uses a new video compression system developed by OnLive. In plain terms it means that the company's servers can host all the gaming technology like rendering, storage,etc. All that the gamer would be required to do is log on and start playing. The company is promising no lag time on its streams.

OnLive says that its technology will support both PCs and Macs. But, like everything else there are no free lunches here too. All gaming enthusiasts will need to buy a paperback book-sized mini-console and accompanying controller if they want to play games in 720p HD on their big-screen TVs. No prices have been announced yet.

Yep you are not in ‘Wonderland’ and you heard it correctly; nothing but streaming and player responses to deal with, at the console level.

This technology aims to remove all hardware restrictions at the console level. It also takes the edge out of pricey consoles and hardware, discs, etc. Its centralized theme also ensures certain death to piracy, if not immediately , then at least in the long run.

It may take some time for this technology to develop and mature, but this is the perfect start. If priced and advertised correctly, this will be a huge success. It is something that will help put the gaming industry on Internet time, says Rob Enderle, principal analyst of the Enderle Group.

Watch out for this one Guyz! I for one will surely do.

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